Welcome back to another development update for the nCine, covering what has been accomplished in the last quarter of 2025 and the first half of 2026.
Most graphics programmers know about the concept of a warp (or a wave in AMD parlance). It is a group of GPU threads (or lanes), typically 32, though some architectures use more, that execute the same instructions in lockstep.
Lately, the development rate of the nCine slowed down a bit. I think it is normal for a project that spans so many years, and developed by a single person, to see some oscillations. This is why this article covers such a long period, a period in which there have been maybe a few new features, but important ones.
Yet another update coming after a very long time since the previous, apologies for that. Well, at least it comes packed with a lot of enhancements from the last months. 💪